'Low' is enough but 'none' will mean it won't even use a limiter. You don't really need it, and you want to minimize any injections into the game, and only use the framerate limiter. Or wherever you installed the game, and add MuseDash.exeĭisable the onscreen display, and the onscreen display support for global and for it. RTSS Download Page, Scroll to the bottom and get the recommended version [Once you install it, you will want to hit the green 'add' button, and find musedash.exe in your system folderĬ:\Program Files (x86)\Steam\steamapps\common\Muse Dash You can use RTSS without Afterburner, and vice versa, and I prefer to install them separately since it's honestly annoying having RTSS always open when I don't want it with Afterburner too. You can find RTSS (Rivatuner statistics Server) on Guru3D or packaged with Afterburner which is a GPU monitoring software. or whatever, this is applicable to every monitor, but higher than 300fps you will need to use scanline sync instead. Instead, I present a way to play the game with a higher cap but not unlimited, letting you have a buffer zone of FPS without also going into ridiculous territory we need to wait for 1000hz monitors to really take advantage of. Without a limiter, unlimited on a very powerful system tends to do this.Įven 240 fps limit, or your respective refresh rate, can have sudden drops from things in the background. Some people may not know how to properly cap your FPS when sufficient tools aren't available in-game (unlimited is not acceptable when the game doesn't even power limit itself), and especially in games with very low performance requirements (such as Muse Dash) which don't even attempt to save power, doing so is very important when you want to not have stutter, a smooth experience, without resorting to v-sync specifically. Request: someone to translate this into Japanese/Korean/Chinese without google translate since most of the player base seems to be east Asian and I am just a humble western casual player that can't keep up but does know about optimization. Use the table of contents to the right to skip to direct instruction if you don't want the explanations. Set in your steam overlay settings the top left fps counter so you can keep track of where the FPS is at and whether it's behaving correctly The following is a more detailed explanation of why and how for those that are unaware of this. Disable all framecounters or benchmarking features, use low application detection level. RTSS will be the most smooth and consistent. Very concise summary if you just want the lowdown: Download RTSS, and use that to set your framerate cap with it (ingame)unlimited and in RTSS (to any value <=300) and not on vsync ingame, don't use nvidia's limiter or another program.
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